Weapons
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Weapons in Tribes: Ascend are divided into several categories, based on how they function. While there are many subcategories of weapons (see below), most fit into the following groups:
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Spinfusors
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Spinfusors are straight-firing, long-range weapons that explode on impact. They are the iconic weapons of the Tribes series. Some examples of spinfusors are:
Ballistic Weapons
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Ballistic weapons are similar to Spinfusors except they are affected by gravity and thus have a shorter range due to projectile drop. Ballistic weapons fire in arcs. Some examples of ballistic weapons are:
Projectile Weapons
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Projectile weapons fire bullet-like rounds that do not suffer projectile drop due to gravity. They are typically long-range weapons with a high rate-of-fire. Some examples of projectile weapons are:
Hitscan Weapons
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Hitscan weapons instantly hit any target in their crosshair if it is within range. Players do not need to lead targets with hitscan weapons. Some examples of hitscan weapons are:
Thrown Weapons
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Thrown Weapons are usually belt items such as grenades. Some are time-detonated and some explode on impact. Some examples of thrown weapons are:
External Links
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For weapon damage comparison, see this website:
http://ph-matt.dyndns.org/~matt/weapondamage.php
Subcategories
This category has the following 11 subcategories, out of 11 total.
EGP |
RS |
S cont.T |
Pages in category "Weapons"
The following 102 pages are in this category, out of 102 total.